Die einzelnen Schiffe könne geklickt werden.
CCP Ytterbium hat uns per EvE Devblog ein paar dinge mitgeteilt.
Es dreht sich darum das weite 40 Schiffe angepasst werden sollen Die änderungen sehen wiefolgt aus
Ich muss gesehen am meisten freue ich mich auf die Untersützungsänderungen, endlich mal Reppschiffe im Small und Medium bereich. Man muss also nicht mehr mehr wie 3 monate skillen um in ein brauchbares Support schiff einsteigen zu können. Warten wir gespannt auf was da noch kommt.
Hier mal die Infos zusammen kopiert oder die verlinkung auf den Hauptbeitrag. gibts am ende des beitrags.
David gegen Goliath (16 Schiffe)
So wurde eingeräumt das Fregatten zur zeit eine erhöhte Priorität genießen.
Restlichen Kampffregatten: Kestrel, Tristan und Breacher
Kestrel:
Frigate skill bonuses:
5% Bonus to Missile damage per level
10% Bonus to Missile velocity per level
Slot layout: 4 H, 4 M (+1), 2 L, 4 launchers
Fittings: 45 PWG (+15), 180 CPU (+30)
Defense (shields / armor / hull) : 500(+109) / 350(+37) / 350 (+84)
Capacitor (amount / recharge rate / cap per second): 330 (+80)/ 165s (-22.5s)/ 2 (+0.667)
Mobility (max velocity / agility / mass / align time): 320 (+24) / 3.27(-0.6) / 1163000 / 3.56s (-0.65)
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 50km (+10) / 620 (+155) / 5 (+2)
Sensor strength: 11 Gravimetric
Signature radius: 38 (-9)
Cargo capacity: 160 (-145)
Tristan:
Frigate skill bonuses:
7.5% Bonus to Hybrid Turret tracking speed per level
10% Bonus to Drone tracking speed and hitpoints per level
Slot layout: 3 H (-1), 3 M, 3 L, 2 turrets, 0 launchers (-2)
Fittings: 35 PWG (-3), 130 CPU (+5)
Defense (shields / armor / hull) : 350(-41) / 450(+20) / 550 (+167)
Capacitor (amount / recharge rate / cap per second): 350 / 175s (-59.38s)/ 2 (+0.5)
Mobility (max velocity / agility / mass / align time): 310 (+4) / 3.44 (-0.21) / 1106000 (+100000) / 3.56s (-0.02)
Drones (bandwidth / bay): 25 (+20) / 40 (+35)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 40km (+12.5) / 600 (+10) / 5
Sensor strength: 9 Magnetometric
Signature radius: 41 (-1)
Cargo capacity: 140
Breacher:
Frigate skill bonuses:
5% Bonus to Missile damage per level
7.5% Bonus to Shield boost amount per level
Slot layout: 3 H (-1), 4 M (+2), 3 L (+1), 3 launchers, 0 Turrets (-1)
Fittings: 35 PWG (+4), 180 CPU (+45)
Defense (shields / armor / hull) : 500(+149) / 350(+37) / 300 (+50)
Capacitor (amount / recharge rate / cap per second): 300 (+112.5)/ 150s (+9.37s)/ 2 (+0.667)
Mobility (max velocity / agility / mass / align time): 350 (+16) / 3.16 (-0.62) / 1087000 (-100000) / 3.21s (-0.99)
Drones (bandwidth / bay): 10 (+10) / 10 (+10)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 35km (+2.5) / 650 (+75) / 4 (+1)
Sensor strength: 8 Ladar
Signature radius: 36 (-5)
Cargo capacity: 175
Quelle:
https://forums.eveonline.com/default.aspx?g=posts&t=144693&find=unread
Erkundung und Scann Fregatten: Magnate, Heron, Imicus, Probe
Magnate:
Frigate skill bonuses:
7.5% increase to scan strength of probes
5% bonus to Codebreaker, Analyzer and Salvager cycle time
Slot layout: 3 H (+1), 3 M (+2), 4 L (+1), 2 turrets, 2 launchers (+2)
Fittings: 26 PWG (+4), 230 CPU (+20)
Defense (shields / armor / hull) : 250(+90) / 350(-36) / 250(+6)
Capacitor (amount / recharge rate / cap per second): 325 (+168.75)/ 180s (+62.8s)/ 1.8056 (+0.47)
Mobility (max velocity / agility / mass / align time): 350 (+54) / 3.8 (-0.32) / 1072000 / 3.81s (-0.32s)
Drones (bandwidth / bay): 15(+5) / 40(+30)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 34km / 445 / 4
Sensor strength: 10 Radar
Signature radius: 39 (-4)
Cargo capacity: 400 (+243.75)
Heron:
Frigate skill bonuses:
7.5% increase to scan strength of probes
5% bonus to Codebreaker, Analyzer and Salvager cycle time
Slot layout: 3 H (+1), 5 M (+2), 2 L (+1), 2 turrets (+1), 2 launchers
Fittings: 24 PWG (+4), 260 CPU (+10)
Defense (shields / armor / hull) : 400(+126) / 200(-58) / 200(-26)
Capacitor (amount / recharge rate / cap per second): 245 (+88.75)/ 135s (+17.8s)/ 1.814 (+0.48)
Mobility (max velocity / agility / mass / align time): 340 (+20) / 3.57 (+0.04) / 1150000 / 3.84s (+0.04s)
Drones (bandwidth / bay): 15(+10) / 35(+25)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 37.5km / 430 / 4
Sensor strength: 12 Gravimetric
Signature radius: 40 (-8)
Cargo capacity: 400 (+243.75)
Imicus:
Frigate skill bonuses:
7.5% increase to scan strength of probes
5% bonus to Codebreaker, Analyzer and Salvager cycle time
Slot layout: 3 H (+1), 4 M (+2), 3 L (+1), 1 turrets (-1)
Fittings: 21 PWG (+1), 250 CPU (+20)
Defense (shields / armor / hull) : 275(+50) / 325(-19) / 275(-14)
Capacitor (amount / recharge rate / cap per second): 270 (+113.75)/ 135s (+32.8s)/ 1.8 (+0.47)
Mobility (max velocity / agility / mass / align time): 330 (+52) / 4.15 (-0.04) / 997000 / 3.87s (+0.04s)
Drones (bandwidth / bay): 20(+5) / 40(+25)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 35km / 450 / 4
Sensor strength: 11 Magnetometric
Signature radius: 41 (-4)
Cargo capacity: 400 (+80)
Probe:
Frigate skill bonuses:
7.5% increase to scan strength of probes
5% bonus to Codebreaker, Analyzer and Salvager cycle time
Slot layout: 3 H (+1), 4 M (+2), 3 L (+1), 2 turrets, 2 launchers (+2)
Fittings: 25 PWG (+5), 240 CPU (+20)
Defense (shields / armor / hull) : 300(+105) / 300(+26) / 225(-49)
Capacitor (amount / recharge rate / cap per second): 235 (+78.75)/ 130s (+12.8s)/ 1.8 (+0.47)
Mobility (max velocity / agility / mass / align time): 360 (+26) / 3.58 / 1123000 / 3.76s
Drones (bandwidth / bay): 15(+5) / 35(+25)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 32.5km / 465 / 4
Sensor strength: 9 Ladar
Signature radius: 38 (-3)
Cargo capacity: 400 (+80)
Quelle:
https://forums.eveonline.com/default.aspx?g=posts&t=143584&find=unread
Unterbrechungsfregatten: Crucifier, Griffin, Maulus, Vigil
Crucifier:
Frigate skill bonuses:
7.5% Bonus to Tracking Disruptor effectiveness per level
10% Bonus to Tracking Disruptor optimal range per level
Slot layout: 2 H, 4 M (+1), 3 L, 2 turrets
Fittings: 27 PWG (+2), 235 CPU (+20)
Defense (shields / armor / hull) : 250(-24) / 400(+25) / 350(+21)
Capacitor (amount / recharge rate / cap per second): 330 (+80)/ 180s (-7.5s)/ 1.8333333 (+0.5)
Mobility (max velocity / agility / mass): 350 (+68) / 3.35(-1.09) / 1064000
Drones (bandwidth / bay): 15(+10) / 45(+40)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 64km (+16.5) / 540 (+100) / 6
Sensor strength: 14 Radar
Signature radius: 38 (-8)
Cargo capacity: 265 (+100)
Griffin:
Frigate skill bonuses (unchanged):
15% Bonus to ECM Jammer strength per level
10% Bonus to ECM Jammer cap use per level
Slot layout: 2 H (-1), 5 M (+1), 2 L (+1), 2 launchers
Fittings: 24 PWG (-1), 240 CPU (+15)
Defense (shields / armor / hull) : 400(+9) / 250 / 250
Capacitor (amount / recharge rate / cap per second): 245 (-5)/ 135s (-52.5s)/ 1.815 (+0.482)
Mobility (max velocity / agility / mass): 325 (+38) / 3.5(+0.14) / 1056000
Drones (bandwidth / bay): 5 / 5
Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km (+5) / 500 (+100) / 6 (+1)
Sensor strength: 17 Gravimetric
Signature radius: 42 (-8)
Cargo capacity: 260 (+100)
Maulus:
Frigate skill bonuses:
7.5% Bonus to Sensor Damp effectiveness per level
10% reduction in Sensor Damp capacitor use per level
Slot layout: 2 H (-1), 4 M (+1), 3 L (+1), 2 turrets
Fittings: 28 PWG (+3), 230 CPU (+10)
Defense (shields / armor / hull) : 300(-13) / 350(-1) / 400(+71)
Capacitor (amount / recharge rate / cap per second): 275 (+25)/ 150s (-37.5s)/ 1.8333333 (+0.5)
Mobility (max velocity / agility / mass): 375 (+69) / 3.25(-0.626) / 1063000
Drones (bandwidth / bay): 20(+10) / 30(+20)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 64.5km (+14.5) / 520 (+100) / 6
Sensor strength: 16 Magnetometric
Signature radius: 40 (-8)
Cargo capacity: 275 (+100)
Vigil:
Frigate skill bonuses:
7.5% Bonus to Target Painter effectiveness per level
10% Bonus to Target Painter optimal range per level
Slot layout: 2 H (-1), 5 M (+2), 2 L (-1), 2 launchers
Fittings: 26 PWG (+1), 225 CPU (+15)
Defense (shields / armor / hull) : 350(+76) / 300(+26) / 300(+42)
Capacitor (amount / recharge rate / cap per second): 235 (-15)/ 130s (-57.5s)/ 1.8077 (+0.57)
Mobility (max velocity / agility / mass): 410 (+57) / 3.22 / 1080000
Drones (bandwidth / bay): 5 / 5
Targeting (max targeting range / Scan Resolution / Max Locked targets): 63.5km (+18.5) / 560 (+105) / 6
Sensor strength: 12 Ladar
Signature radius: 34 (-10)
Cargo capacity: 250 (+100)
Quelle:
https://forums.eveonline.com/default.aspx?g=posts&t=142136&find=unread
Unterstützungsfregatten: Inquisitor, Bantam, Navitas, Burst
Inquisitor:
Frigate skill bonuses:
10% bonus to Remote Armor Repair amount
10% reduction in Remote Armor Repair cap use
Role Bonus:
500% bonus to the range of Remote Armor Repairers
Slot layout: 3 H, 2 M, 4 L, 2 turrets
Fittings: 51 PWG, 135 CPU
Defense (shields / armor / hull) : 225 / 500 / 330
Capacitor (amount / recharge rate / cap per second): 400 / 200s / 2
Mobility (max velocity / agility / mass / align time): 310 / 3.6 / 1470000 / 4.95s
Drones (bandwidth / bay): 5 / 5
Targeting (max targeting range / Scan Resolution / Max Locked targets): 36km / 700 / 7
Sensor strength: 10 Radar
Signature radius: 34
Cargo capacity: 250
Bantam:
Frigate skill bonuses:
10% bonus to Shield Transporter boost amount
10% reduction in Shield Transporter cap use
Role Bonus:
500% bonus to the range of Shield Transporters
Slot layout: 3 H, 4 M, 2 L, 2 turrets
Fittings: 39 PWG, 215 CPU
Defense (shields / armor / hull) : 500 / 225 / 310
Capacitor (amount / recharge rate / cap per second): 380 / 190s / 2
Mobility (max velocity / agility / mass / align time): 300 / 3.75 / 1480000 / 5.19s
Drones (bandwidth / bay): 5 / 5
Targeting (max targeting range / Scan Resolution / Max Locked targets): 40km / 650 / 7
Sensor strength: 12 Gravimetric
Signature radius: 35
Cargo capacity: 270
Navitas:
Frigate skill bonuses:
10% bonus to Remote Armor Repair amount
10% reduction in Remote Armor Repair cap use
Role Bonus:
500% bonus to the range of Remote Armor Repairers
Slot layout: 3 H, 3 M, 3 L, 2 turrets
Fittings: 49 PWG, 145 CPU
Defense (shields / armor / hull) : 250 / 400 / 335
Capacitor (amount / recharge rate / cap per second): 390 / 195s / 2
Mobility (max velocity / agility / mass / align time): 330 / 3.4 / 1450000 / 4.61s
Drones (bandwidth / bay): 5 / 5
Targeting (max targeting range / Scan Resolution / Max Locked targets): 38km / 675 / 7
Sensor strength: 11 Magnetometric
Signature radius: 36
Cargo capacity: 280
Burst:
Frigate skill bonuses:
10% bonus to Shield Transporter boost amount
10% reduction in Shield Transporter cap use
Role Bonus:
500% bonus to the range of Shield Transporters
Slot layout: 3 H, 3 M, 3 L, 2 turrets
Fittings: 40 PWG, 205 CPU
Defense (shields / armor / hull) : 400 / 250 / 290
Capacitor (amount / recharge rate / cap per second): 370 / 185s / 2
Mobility (max velocity / agility / mass / align time): 335 / 3.55 / 1420000 / 4.72s
Drones (bandwidth / bay): 5 / 5
Targeting (max targeting range / Scan Resolution / Max Locked targets): 34km / 725 / 7
Sensor strength: 9 Ladar
Signature radius: 33
Cargo capacity: 260
Zusätzlich werden die kleinen ziel repper angepasst und die funktion der schiffe zu gewährleisten
Quelle:
https://forums.eveonline.com/default.aspx?g=posts&t=146069&find=unread
Es sind auch noch ORE Fregatte geplant zu denen noch nichts nähere bekannt ist. Aber in einem ältern blog wurde konzept zeichnung gezeigt
http://community.eveonline.com/devblog.asp?a=blog&nbid=72890
Tödliches Thrashen! (8 Schiffe)
Um die Zerstörer wird sich auch einwenig gekümmert.
Zerstörer: Coercer, Cormorant, Catalyst, Thrasher
Coercer:
Extra Medium slot für mehr ausrüstungsmöglichkeit
Destroyer skill bonuses: unchanged
Slot layout: 8 H, 2 M (+1), 3 L (-1)
Fittings: 85 PWG (+10), 168 CPU (+8)
Defense (shields / armor / hull) : 700 (+12) / 900 (+40) / 800 (+70)
Capacitor (amount / recharge rate / cap per second): 700 (-3) / 370 s / 1.9
Mobility (max velocity / agility / mass / align time): 255 (+3) / 2.75 (-0.1485) / 4.28 s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 30km / 525 / 6
Sensor strength: 10 Radar
Signature radius: 62
Cormorant:
1 Medium slot mehr dafür ein low slot weniger, andere werte wurden an andere Caldari Schiffe angepasst.
Destroyer skill bonuses: unchanged
Slot layout: 8 H, 3 M (-1), 2 L (+1)
Fittings: 68 PWG (+13), 200 CPU (-15)
Defense (shields / armor / hull) : 900 (+40) / 700 (+12) / 700 (+23)
Capacitor (amount / recharge rate / cap per second): 600 (-25) / 320 s (-13) / 1.9
Mobility (max velocity / agility / mass / align time): 250 (+1) / 2.5 (+0.231) / 4.42 s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 36km / 475 / 7
Sensor strength: 12 Gravimetric
Signature radius: 65 (-3)
Catalyst:
Capacitor , beweglichkeit und signatur wurden leicht angepasst.
Destroyer skill bonuses: unchanged
Slot layout: 8 H, 2 M, 3 L
Fittings: 60 PWG, 170 CPU
Defense (shields / armor / hull) : 750 (+5) / 800 (-3) / 900 (+118)
Capacitor (amount / recharge rate / cap per second): 650 (+64) / 350 s (+37.5) / 1.8
Mobility (max velocity / agility / mass / align time): 265 (-1) / 2.45 (-0.352) / 4.04 s
Drones (bandwidth / bay): 5 / 5
Targeting (max targeting range / Scan Resolution / Max Locked targets): 33km / 500 / 7
Sensor strength: 11 Magnetometric
Signature radius: 68 (+3)
Trasher:
Wurde nur etwas justiert
Destroyer skill bonuses: unchanged
Slot layout: 8 H, 3 M, 2 L
Fittings: 70 PWG, 170 CPU
Defense (shields / armor / hull) : 800 (-3) / 750 (+5) / 750 (+125)
Capacitor (amount / recharge rate / cap per second): 550 (+3) / 290 s (-1.6) / 1.9
Mobility (max velocity / agility / mass / align time): 270 (+2) / 2.89 / 4.17 s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 27km / 550 / 6
Sensor strength: 9 Ladar
Signature radius: 56
Quelle:
https://forums.eveonline.com/default.aspx?g=posts&t=142102&find=unread
Es sollen auch neue T2 Zerstörer kommen, dessen werte aber noch nicht genauer bekannt sind. Sie sollen auf Mittlere reichweite durch ihre leistung auffallen.
Kreuzer auf Höchstgeschwindigkeit (16 Schiffe)
Unterstützungkreuzer: Augoror, Osprey, Exequror, Scythe
Augoror:
Cruiser skill bonuses:
15% bonus to Remote Armor Repair amount
5% reduction in Remote Armor Repair cap use
Role Bonus:
1000% bonus to the range of Remote Armor Repairers and Energy Transfers
200% bonus to Energy Transfer Array transfer amount
Slot layout: 5 H (+1), 3 M (+1), 5 L, 3 turrets
Fittings: 650 PWG (+175), 275 CPU (+50)
Defense (shields / armor / hull) : 1000(+140) / 1650(+321) / 1550(+221)
Capacitor (amount / recharge rate / average cap per second): 1500(+562.5) / 300s(-35s) / 5 (+2.2015)
Mobility (max velocity / agility / mass / align time): 210(+57) / 0.68(+0.055) / 10730000 / 6.8s (+0.5)
Drones (bandwidth / bay): 20(+15) / 20(+15)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 62.5km(+20) / 385(+57) / 8(+3)
Sensor strength: 14 Radar (+3)
Signature radius: 90 (-20)
Cargo capacity: 465
Osprey:
Cruiser skill bonuses:
15% bonus to Shield Transporter boost amount
5% reduction in Shield Transporter cap use
Role Bonus:
1000% bonus to the range of Shield Transporters and Energy Transfers
200% bonus to Energy Transfer Array transfer amount
Slot layout: 5 H (+1), 5 M (+1), 3 L, 1 turret (-2), 2 launchers
Fittings: 425 PWG (-50), 440 CPU (+165)
Defense (shields / armor / hull) : 1650(+477) / 1000(+24) / 1450(+356)
Capacitor (amount / recharge rate / average cap per second): 1375(+531.25) / 275s(-26.25s) / 5 (+2.2)
Mobility (max velocity / agility / mass / align time): 200(+47) / 0.59(+0.085) / 11230000 / 6.2s (+0.9)
Drones (bandwidth / bay): 20 / 20
Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km(+12.5) / 350(+39) / 8(+3)
Sensor strength: 16 Gravimetric (+2)
Signature radius: 95 (-30)
Cargo capacity: 485
Exequror:
Cruiser skill bonuses:
15% bonus to Remote Armor Repair amount
5% reduction in Remote Armor Repair cap use
Role Bonus:
1000% bonus to the range of Remote Armor Repairers
100% bonus to Logistic Drone (both armor and shield) rep amount
Slot layout: 3 H (-1), 4 M, 6 L (+3), 3 turrets (-1)
Fittings: 610 PWG (+110), 275 CPU (+25)
Defense (shields / armor / hull) : 1000(+101) / 1400(+227) / 1600(+506)
Capacitor (amount / recharge rate / average cap per second): 1375(+375) / 264s(-92.25s) / 5.2 (+2.4)
Mobility (max velocity / agility / mass / align time): 240(+81) / 0.61 / 11020000 / 6.3s
Drones (bandwidth / bay): 50(+10) / 50(+10)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km(+7.5) / 365(+43) / 8(+3)
Sensor strength: 15 Magnetometric (+2)
Signature radius: 80 (-40)
Cargo capacity: 495 (-105)
Scythe:
Cruiser skill bonuses:
15% bonus to Shield Transporter boost amount
5% reduction in Shield Transporter cap use
Role Bonus:
1000% bonus to the range of Shield Transporters
100% bonus to Logistic Drone (both armor and shield) rep amount
Slot layout: 3 H (-2), 5 M (+2), 5 L (+2), 2 turrets (-1), 1 launcher (-1)
Fittings: 330 PWG (-95), 415 CPU (+190)
Defense (shields / armor / hull) : 1400(+424) / 1100(+124) / 1300(+324)
Capacitor (amount / recharge rate / average cap per second): 1250(+468.75) / 240s(-38.75s) / 5.2 (+2.4)
Mobility (max velocity / agility / mass / align time): 250(+47) / 0.6(+0.095) / 11110000 / 6.2s (+0.9)
Drones (bandwidth / bay): 45 (+40) / 45 (+40)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 52.5km(+15) / 400(+55) / 8(+2)
Sensor strength: 13 Ladar (+2)
Signature radius: 75 (-25)
Cargo capacity: 475 (+35)
Quelle:
https://forums.eveonline.com/default.aspx?g=posts&t=152826&find=unread
Unterbrechungskreuzer: Arbitrator, Blackbird, Celestis, Bellicose
Arbitrator und die Bellicose sollen sich wie Kampf Recon spielen nur in kleiner ausführung und werden darauf hin angepasst.
Celestis und Blackbird sollen für den normalen Flottendienst geeignet sein.
Angriffskreuzer: Omen, Caracal, Thorax, Stabber.
Die Angriffskreuzer sollen so überarbeitet werden das sie auf Geschwindigkeit und schaden ausgelegt werden.
Kampfkreuzer: Maller, Moa, Vexor, Rupture
Das mit der Maller ist ja schon eine längere gesichte sie soll zu einer Mini-Abbadon werden.
Die Moa wird entweder Kurzreichweiteschiff mit Schildwiderstand oder Fernkampf Schiff.
Die Vexor bleib im prinzip wie sie ist mit einem kleine wiederstandbonus.
Die Rupture wird warscheinlich auch etwas wiederstandsbonus bekommen und zusätzlich etwas geschwindigkeit.
Das war es erstmal mit den ankündigungen zu den Schiffen
Wer noch ein bischen lächeln möchte kann sich diese CCP video noch ansehen :)
https://www.youtube.com/watch?feature=player_embedded&v=H_748CmUBi8
den gesammten block auf Englisch gibt es hier
http://community.eveonline.com/devblog.asp?a=blog&nbid=73381